Changes to width and targeting in combat should also offer more unpredictability, asking gamers to find new and better ways to build their divisions. On the other hand, scorched earth tactics are also an option. Since no force can be effective if there are not enough depots, railroads, and trucks to get them the supplies they need, players have to create logistic corridors, sometimes almost from scratch, and protect them from attack. One significant new factor that all countries have to deal with is a supply system. Railroad guns can boost particular fronts, helping the Poles to hold the line before marching towards Berlin.
Capable armor, created by the player using the new designer feature, can certainly help. Poland can become the undisputed ruler of Central Europe. Poland and the three Baltic republics also have bespoke focus trees, filled with alternate history possibilities. Just make sure that you don’t trigger Stalin’s paranoia. It involves careful use of focuses, decisions and a civil war, but it can be done. Or maybe make someone other than Stalin the leader of the Communists. Players can try to bring back a Tsar to rule Russia. The biggest two changes in the new entry are a new supply system that should bring realism to all fronts and a rework of the USSR, one of the most important powers of the period. No Step Back is the newest piece of downloadable content for Hearts of Iron IV, the World War II focused grand strategy experience from Paradox Interactive. Put together massive Russian heavy tanks to open up the road to Berlin through Poland. Try to build a German fleet of fast, mass-produced tanks with solid reliability. Find out whether a Habsburg king can save Poland from its fate. Try to bring back Trotsky as the leader of Russia.